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000477_owner-lightwave-l _Thu Jul 28 16:05:22 1994.msg
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Received: by mail2.netcom.com (8.6.8.1/Netcom) id PAA05233; Thu, 28 Jul 1994 15:32:58 -0700
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Date: Thu, 28 Jul 94 15:31 PDT
From: bjorke@pixar.com (Kevin Bjorke)
To: lightwave-l@netcom.com
Subject: Pointless Speculation
Sender: owner-lightwave-l@netcom.com
Precedence: list
Reply-To: lightwave-l@netcom.com
Hopefully, by the week-end people with real answers will be back from
Florida, clean and sober and willing to talk (ha!)
> NewTek's LightWave 3D Goes Multi-platform
> $995 for Amiga, SGI, or Windows PCs
>
> Orlando, Florida. July 25, 1994
Siggraph. Last Siggraph: the Screamer. This is not a criticism, but simply
a reminder to stay calm.
> NewTek Inc, creator of (etc).. LightWave 3D, the award winning (etc)...
> will be released as a standalone package for Windows, Windows NT, SGI,
> and Amiga systems...
It has already been asked here -- wither PowerPC? My guess: SGI first
(using OpenGL under IRIX 5.x), then NT under Chicago (OpenGL built-into
the next rev, so some work already done), then Windows (Windows API stuff
already worked-out). PowerMac's QD3D is still far away and unavailable to
developers (another ball dropped: way to go, Apple).
> competitive upgrade pricing for users of other comparable 3D packages.
Read "3D Studio." Want more customers? Include Electric Image and the like.
A new Pentium machine and software together would be less than EI's
modeler-less software alone.
> LightWave 4.0 includes a number of new features, including inverse kinematics
> for character animation. There will also be a new plug in filter system that
> will allow users to add features like real world physics or advanced animation
> features. LightWave Modeler will also feature multiple undo and redo, and
> Metaform, which allows simple creation of organic and aerodynamic objects.
Don't dawdle, NewTek -- 3DSv3 has most of this now. 3DSv4 (shipping who knows
when) also has IK. It costs more than $995, however.
> LightWave will offer the same basic feature set on all platforms as well as
^^^^^
> full cross-compatibility. This will allow users to bring scenes, objects,
> textures and other LightWave files from one platform to another, such their
> home-based Amiga or PC to the SGI they use at work.
> This compatibility also means instant-access with the large body of
> third-party products already available for LightWave 3D, which has the
> immediate benefit of expanded opportunities for developers.
My guess is that this is instant access is limited to models and textures.
Macros? Forget 'em... that's what the new not-IPAS-but-IPAS-like plug-in
system has got to be for.
Now about that RMan compatability...
k "color me jaded" b
--------------------------------------------------------------------------
Kevin Bjorke | If you draw a picture, and then draw more and
Animation Scientist | more pictures, and put them on TV, then dino-
Hi Tech Toons | saurs will turn into birds! - Rebecca